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resume:

David Drury Allen

contact at davidallen3d dot com

 
 
 


TECHNICAL SKILLS

· Proficient in Autodesk Maya and Softimage XSI for animation and character rigging
· Premiere, After Effects, Shotgun, Unreal, BluePoint, Perforce, Hansoft


PROFESSIONAL EXPERIENCE

Previs Animator, Proof Inc.
Los Angeles, California, November 2015 - present
· Created previs animation of characters and inanimate objects
· Animated cameras in Maya and edited sequences in Premiere
· Generated techvis data for various kinds of shots
· Credits include "Fast and Furious 8"

Senior Previs Artist, Rovio Animation Company
Los Angeles, California, May 2014 - November 2015
· Created shots for the 2016 "Angry Birds" feature film

Previs Animator, Proof Inc.
Los Angeles, California, March 2013 - July 2014
· Credits include "Furious 7," "San Andreas," and "Captain America: Winter Soldier"

Senior Animator, SuperBot Entertainment
Culver City, California, July 2011 - February 2013
· Animated a large variety of characters and creatures, from giant aliens and robots
to cartoony humanoids, for PlayStation All-Stars Battle Royale
· Rigged characters, vehicles, and environmental elements
· Worked with designers to define characters and narratives for each level
· Diagnosed and solved pipeline issues related to integrating animation into the game engine

Character Animator (contract), Spark Unlimited
Los Angeles, California, January 2011 - March 2011
· Animated humans, creatures, and vehicles for pre-production of Lost Planet 3
· Collaborated across disciplines on multiple Agile Scrum teams

Senior Animator, Killspace Entertainment
Los Angeles, California, April 2010 - November 2010
· Animated a variety of enemy alien characters for Yar's Revenge
· Worked on facial rigging and photorealistic cinematics animation for a proof-of-concept trailer
· Built new character rigs and refined existing ones in Maya

Character Animator, Pandemic Studios
Los Angeles, California, October 2006 - November 2009
· Animated melee fighters, horses and riders, wolves, elephants, and giants for The Lord of the Rings: Conquest
· Provided keyframe animation and motion capture clean-up on cinematics for The Saboteur

Character Animator, Rhythm & Hues
Los Angeles, California, February 2005 - September 2006
· Animated humans, cats, birds, whales, horses, and monsters for
The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe, Garfield: A Tail of Two Kitties, Happy Feet, and the Cox Communications "Digital Max" TV campaign.


EDUCATION

Character Animation - Extension Program, April 2003 - September 2004
Gnomon School of Visual Effects, Hollywood, California
· Completed a thorough Maya training program, with an emphasis on character animation

Bachelor of Arts, May 1998
Lake Forest College, Lake Forest, Illinois
· Majored in English with a minor in philosophy


REFERENCES available upon request

 

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